module Base
{

/************************Sounds************************/

	sound BolterShoot
	{	category = World,
		clip
		{
			file = media/sound/BolterShoot.mp3,
			distanceMin = 0,
			distanceMax = 200,
			reverbMaxRange = 0,
			reverbFactor = 0,
			volume = 1,
		}	
	}
	
	sound BolterRack
	{	category = World,
		clip
		{
			file = media/sound/BolterRack.mp3,
			distanceMin = 0,
			distanceMax = 10,
			reverbMaxRange = 0,
			reverbFactor = 0,
			volume = 0.8,
		}	
	}
	
}	